Are Bracers of Archery & Magic Bows the best magic items to use for Archery in D&D 5E?
The most useful tool is a magic bow, bracers of archery 5e or crossbow. (up to +3) Bracers for Archery 5e give you +2 damage and proficiency if you don’t have it. Magic ammunition (+1-3) can also be purchased, but each can only be used once. You can use this in conjunction with a magic bow/crossbow or sling. However, spell precedence means that you cannot enchant the same weapon twice. You will need a DM to rule whether they can be added together, whether a magic crossbow/sling counts for magic for overcoming resistances, and whether ammunition is required for that.
They add to my campaigns, but the weapon bonus doesn’t overcome resistance. While the ammunition does, it does. That is because the weapon improves accuracy but fires regular ammunition, which is what hits. You can add silver to your bow to make it more beautiful or to overcome resistance if you want to use it as a club. Magic resistance is overcome by adding silver to ammunition. They effectively balance each other a bit.
Oathbow 5e
Only one magic ranged weapon is named in the DMG: the Oathbow 5e. It’s not effective against a specific target every day or every seven days if it isn’t killed.
You can also use Arrows of Slaying, which are less common crossbow bolts and theoretically slingshots, to defeat a specific enemy type. They only last one hit.
Quiver of Ehlonna 5e
The Quiver of Ehlonna lets you pack lots of ammunition and even allows you to get the ammunition you need. Many DMs don’t require you to track ammunition. You can also have a method of separating which arrows belong when you have a variety of regular, silver, and magic arrows or a variety of arrows for the slaying.
Finally, a Manual of Quickness of Action can increase your dexterity to 2, allowing you to increase your total dexterity beyond 20. You can also get +2 dex from an Agility Ioun stone, but your maximum is 20.
The Artificers Repeating shot Infusion is worth mentioning. It doesn’t grant you an extra attack, damage, or bonus attacks. However, it can bypass the loading property of crossbows or allow you to use shields with a hand-crossbow.
Your DM might have other magic items that they let you create or create in D&D.
For instance, a Swift Quiver could give you an additional action attack or ammunition that performs other spell-like effects such as elemental damage.
Bracers for Archery 5e
Wondrous Item, uncommon (requires attunement)
These bracers give you proficiency with the short bow and longbow. You also get a +2 bonus on damage rolls for ranged attacks with these weapons.
Notes: Proficiency Longbow, Proficiency Shortbow. Damage: Shortbow. Damage: Longbow. Damage, Buffs, Combat, Wristwear.
Assuming the PC is playing a game that uses feats, I assume the archer would have purchased the Sharpshooter feat.
Before I go, I’d suggest that the magic weapon match the level of the character. High-powered weapons that are not suited for low-level characters can cause serious imbalances in the game.
Magic Bows in 5e
- Bow of reloading 5e. Two arrows per round can be fired faster with a shorter re-nocking time. To use it, I set a minimum Dex 14. It is considered a normal bow if it is below Dex 13.
- Reflective bow 5e in golden color. It has a beautiful shine that makes it harder for shooters to hit the target because of its reflection. To hit the archer, it takes -4.
- Bow of expansion 5e. It is miniature but can be expanded to normal size upon command.
- Bow of propulsion 5e. This bow fires arrows faster than normal bows, doing +3 to damage, but no hit bonuses. Suppose the shot misses. Arrows have a 50% chance of breaking on impact because of the force of the shot. A magic arrow may increase your saving throw by +2. A +2 arrow won’t break if it rolls an eight on damage save, but it breaks on a 7.
- Bow of poisonings 5e. It can be useful to create chaotic character alignments. That is a great weapon for assassins. The arrow can secrete poison. Magically transform arrows into arrows of light. Only eight arrows can be poisoned per day.
- Bow of imbuement 5e–only for high-level spells—allows spells stored in the bow to be imbued onto the arrow. The spells allowed by the DM must be limited to web spells, chromatic orb spells, etc.
- Bow of Invisibility 5e — Makes the archer invisible while using the bow. It gives the archer a +2 hit and a -4 hit back.
- Bow of tranquility 5e –once a day, you can shoot an arrow into ground monsters. Any monster located within 10 feet of an arrow is a save-vs-charm monster. Otherwise, it works as a normal bow. The spell cannot work with magic arrows. To hit the ground, the AC of the ground and the dex bonus are 10.
- Bow of silence 5e. It is quiet to load and does not make a plucking sound like a normal bow. If planned well, it can give archers the advantage of firing only 1-2 rounds unnoticed. If the archer is concealed. Hidden shots: +2 to hit, damage due to lower detection
- The owner of the bow can only ever use the bow of shocking 5e. Each time someone attempts to use it for 3D8 damage (or DM chooses the amount). To transfer owners, a read magic spell must be used.
What magic items help with archery in D&D 5E?
- Generic magic weapons and ammunition
You’ll find your +1, -2, and -3 Weapons. These can be Longbows or Shortbows, as well as all types of Crossbows. Magic ammunition is also available, which can be used to add +1, +2, or +3.
- Ammunition and weapons that are special or named magical.
Arrows of Slaying can damage the respective creature types (e.g., The Unbreakable Arrow, which cannot be broken, and Arrow of Dragon Slaying. We also have special bows like the Rainbow.
- These items will directly impact your archery skills.
Bracers of Archery, which give a bonus to damage rolls, can be found here. The Quiver of Ehlonna (also known as the Efficient Quiver) allows you to hold many items in extra-dimensional spaces and increases the number of arrows you have. Spell scrolls are also available in this category. These spells include Lightning Arrow, Acid Arrow, and Flame Arrows to increase your ammunition’s damage.
- If used in certain situations, items may enhance your archery skills.
If used correctly, any item in this last category can be found. One example is the following: The Wand of Web, which allows you to cast the spell Web, and the Rope of Entanglement 5e, allow you to restrain a target and gain an advantage on the attack roll. Potions of Invisibility or a Cloak of Invisibility give you an advantage on attack roll as you will be invisible. As many items can assist, this list can get very long.
-
Efficient Quiver.
Three compartments in the quiver connect to an extra-dimensional space. The smallest compartment can hold 60 arrows, bolts, or similar items. The medium compartment can hold up to 18 javelins and similar objects. The longest compartment can hold six long objects such as spears, quarterstaffs, or bows. The quiver weighs no more than 2 lbs. It works the same way as a regular quiver.
-
Quiver of Ehlonna.
It functions the same as the magic Item Efficient Quiver.
- Any arrows with a +2, +2, or +3 sign.
- Bows with a +1 or +2 rating.
- Bows, arrows, and quivers with beneficial effects. For example, arrows that cause fire damage.
- Rainbow
This bow whispers Elvish when you use it to shoot an arrow. You can use this weapon to launch a ranged attack. As a command phrase, you can say, “Swift Death to those who have wronged us.” Your sworn enemy becomes the target of your attack until it dies or until dawn seven days later. One such sworn enemy can be created at a given time. You can pick a new sworn enemy after your sworn enemy has died.
You have an advantage when you roll a ranged attack roll using this weapon against your sworn enemies. Your target does not benefit from the cover other than total coverage, and you are not affected by long-range. Your sworn enemy suffers an additional 3d6 piercing injury if the attack hits.
Your sworn enemy may still live, but you are at a disadvantage when it comes to attacking rolls with other weapons.
Dnd Bracers for Archery 5e bonus
These bracers give you proficiency with the short bow and longbow. You also get a +2 bonus on damage rolls for ranged attacks with these weapons.
Are Bracers of Archery & Magic Bows the best magic items to use for Archery in D&D 5E?
The most useful tool is a magic bow, bracers of archery 5e or crossbow. (up to +3) Bracers for Archery 5e give you +2 damage and proficiency if you don’t have it. Magic ammunition (+1-3) can also be purchased, but each can only be used once. You can use this in conjunction with a magic bow/crossbow or sling. However, spell precedence means that you cannot enchant the same weapon twice. You will need a DM to rule whether they can be added together, whether a magic crossbow/sling counts for magic for overcoming resistances, and whether ammunition is required for that.
They add to my campaigns, but the weapon bonus doesn’t overcome resistance. While the ammunition does, it does. That is because the weapon improves accuracy but fires regular ammunition, which is what hits. You can add silver to your bow to make it more beautiful or to overcome resistance if you want to use it as a club. Magic resistance is overcome by adding silver to ammunition. They effectively balance each other a bit.
Oathbow 5e
Only one magic ranged weapon is named in the DMG: the Oathbow 5e. It’s not effective against a specific target every day or every seven days if it isn’t killed.
You can also use Arrows of Slaying, which are less common crossbow bolts and theoretically slingshots, to defeat a specific enemy type. They only last one hit.
Quiver of Ehlonna 5e
The Quiver of Ehlonna lets you pack lots of ammunition and even allows you to get the ammunition you need. Many DMs don’t require you to track ammunition. You can also have a method of separating which arrows belong when you have a variety of regular, silver, and magic arrows or a variety of arrows for the slaying.
Finally, a Manual of Quickness of Action can increase your dexterity to 2, allowing you to increase your total dexterity beyond 20. You can also get +2 dex from an Agility Ioun stone, but your maximum is 20.
The Artificers Repeating shot Infusion is worth mentioning. It doesn’t grant you an extra attack, damage, or bonus attacks. However, it can bypass the loading property of crossbows or allow you to use shields with a hand-crossbow.
Your DM might have other magic items that they let you create or create in D&D.
For instance, a Swift Quiver could give you an additional action attack or ammunition that performs other spell-like effects such as elemental damage.
Bracers for Archery 5e
Wondrous Item, uncommon (requires attunement)
These bracers give you proficiency with the short bow and longbow. You also get a +2 bonus on damage rolls for ranged attacks with these weapons.
Notes: Proficiency Longbow, Proficiency Shortbow. Damage: Shortbow. Damage: Longbow. Damage, Buffs, Combat, Wristwear.
Assuming the PC is playing a game that uses feats, I assume the archer would have purchased the Sharpshooter feat.
Before I go, I’d suggest that the magic weapon match the level of the character. High-powered weapons that are not suited for low-level characters can cause serious imbalances in the game.
Magic Bows in 5e
- Bow of reloading 5e. Two arrows per round can be fired faster with a shorter re-nocking time. To use it, I set a minimum Dex 14. It is considered a normal bow if it is below Dex 13.
- Reflective bow 5e in golden color. It has a beautiful shine that makes it harder for shooters to hit the target because of its reflection. To hit the archer, it takes -4.
- Bow of expansion 5e. It is miniature but can be expanded to normal size upon command.
- Bow of propulsion 5e. This bow fires arrows faster than normal bows, doing +3 to damage, but no hit bonuses. Suppose the shot misses. Arrows have a 50% chance of breaking on impact because of the force of the shot. A magic arrow may increase your saving throw by +2. A +2 arrow won’t break if it rolls an eight on damage save, but it breaks on a 7.
- Bow of poisonings 5e. It can be useful to create chaotic character alignments. That is a great weapon for assassins. The arrow can secrete poison. Magically transform arrows into arrows of light. Only eight arrows can be poisoned per day.
- Bow of imbuement 5e–only for high-level spells—allows spells stored in the bow to be imbued onto the arrow. The spells allowed by the DM must be limited to web spells, chromatic orb spells, etc.
- Bow of Invisibility 5e — Makes the archer invisible while using the bow. It gives the archer a +2 hit and a -4 hit back.
- Bow of tranquility 5e –once a day, you can shoot an arrow into ground monsters. Any monster located within 10 feet of an arrow is a save-vs-charm monster. Otherwise, it works as a normal bow. The spell cannot work with magic arrows. To hit the ground, the AC of the ground and the dex bonus are 10.
- Bow of silence 5e. It is quiet to load and does not make a plucking sound like a normal bow. If planned well, it can give archers the advantage of firing only 1-2 rounds unnoticed. If the archer is concealed. Hidden shots: +2 to hit, damage due to lower detection
- The owner of the bow can only ever use the bow of shocking 5e. Each time someone attempts to use it for 3D8 damage (or DM chooses the amount). To transfer owners, a read magic spell must be used.
What magic items help with archery in D&D 5E?
- Generic magic weapons and ammunition
You’ll find your +1, -2, and -3 Weapons. These can be Longbows or Shortbows, as well as all types of Crossbows. Magic ammunition is also available, which can be used to add +1, +2, or +3.
- Ammunition and weapons that are special or named magical.
Arrows of Slaying can damage the respective creature types (e.g., The Unbreakable Arrow, which cannot be broken, and Arrow of Dragon Slaying. We also have special bows like the Rainbow.
- These items will directly impact your archery skills.
Bracers of Archery, which give a bonus to damage rolls, can be found here. The Quiver of Ehlonna (also known as the Efficient Quiver) allows you to hold many items in extra-dimensional spaces and increases the number of arrows you have. Spell scrolls are also available in this category. These spells include Lightning Arrow, Acid Arrow, and Flame Arrows to increase your ammunition’s damage.
- If used in certain situations, items may enhance your archery skills.
If used correctly, any item in this last category can be found. One example is the following: The Wand of Web, which allows you to cast the spell Web, and the Rope of Entanglement 5e, allow you to restrain a target and gain an advantage on the attack roll. Potions of Invisibility or a Cloak of Invisibility give you an advantage on attack roll as you will be invisible. As many items can assist, this list can get very long.
-
Efficient Quiver.
Three compartments in the quiver connect to an extra-dimensional space. The smallest compartment can hold 60 arrows, bolts, or similar items. The medium compartment can hold up to 18 javelins and similar objects. The longest compartment can hold six long objects such as spears, quarterstaffs, or bows. The quiver weighs no more than 2 lbs. It works the same way as a regular quiver.
-
Quiver of Ehlonna.
It functions the same as the magic Item Efficient Quiver.
- Any arrows with a +2, +2, or +3 sign.
- Bows with a +1 or +2 rating.
- Bows, arrows, and quivers with beneficial effects. For example, arrows that cause fire damage.
- Rainbow
This bow whispers Elvish when you use it to shoot an arrow. You can use this weapon to launch a ranged attack. As a command phrase, you can say, “Swift Death to those who have wronged us.” Your sworn enemy becomes the target of your attack until it dies or until dawn seven days later. One such sworn enemy can be created at a given time. You can pick a new sworn enemy after your sworn enemy has died.
You have an advantage when you roll a ranged attack roll using this weapon against your sworn enemies. Your target does not benefit from the cover other than total coverage, and you are not affected by long-range. Your sworn enemy suffers an additional 3d6 piercing injury if the attack hits.
Your sworn enemy may still live, but you are at a disadvantage when it comes to attacking rolls with other weapons.
Dnd Bracers for Archery 5e bonus
These bracers give you proficiency with the short bow and longbow. You also get a +2 bonus on damage rolls for ranged attacks with these weapons.