The best background for the warlock 5e
The methodology of constructing the Dungeons and Dragons character can be pretty brutal. The players must determine their stats, pick the race they want to play, decide the most productive class in their case, and then form an accurate inventory. Also, they should select the most suitable background to use for their character. Why is it so crucial? It is for enhancing skills and creating a genuine background essential for a complete D&D experience. Let us make the best background for Warlock 5e.
A character’s story is a typical pick for classes and races in D&D. Players must know what backgrounds have to propose. They individually add skill proficiency tools, equipment and tool proficiency to every character’s arsenal. Dnd Backgrounds count a final touch on the character’s capabilities and further enhance strengths or enhance weaker skills. Dnd Backgrounds decide how many coin players start their campaign with.
Selecting a Warlock with a background complements is fundamental to provide you with the most potent Warlock build. Backgrounds with noble and criminal backgrounds may give charismatic skills. Do you know if it is also acolytes and sage? It applies to those who want their Warlock to acquire additional expertise. After that decision, the players will be armed with a 5e Warlock ready to go in every Dungeons & Dragons campaign with the most effective design.
Warlocks are a popular class. In dnd, Warlock class has evolved from being somewhat unpopular. It is due primarily to the class’s flexibility regarding game mechanics, party roles, and other options for role-playing. All of these are unrestricted from the five-element Warlock build in dnd. Different materials for supplemental play have widened opportunities for playing as a Warlock to a more sumptuous extent. The RPGs are about the personalization of characters. Consequently, we have included a few other ways to make the most effective 5e Warlock character possible.
There are advantages to some D&D races to 5e Warlock models that others do not have.
- Tieflings 5e. Its profits for both Intelligence and Charisma makes this an excellent option for many spellcasting classes. Other benefits include improved resistance to fire.
- Aasimar 5e. You may find it in Volo’s Guide to Monsters. The race has a +2 to their Antagonism and Charisma to emitting and necrotic injury, as well as intrinsic healing abilities.
- Half-Elves 5e. It is a traditional race that has been part of D&D for a prolonged time, since 2E 2nd Edition. They receive an extra two bonus of Charisma and a +2 bonus to two other statistics.
- Variant Humans 5e. The sourcebook for Variant Humans is Eberron, specifically “Rising from the Last War”. It was a highly customizable alternative to pick a +1 bonus for any 2 ability scores.
- Yuan-ti Pureblood 5e. A great Charisma benefit of +2. Notably, particular 5e Warlocks can be played as a divergence on the Good alignment. However, they can not be played like the 5e Pureblood Yuan-ti.
Assigning Ability Scores
Its abilities identify each character. In the case of a Warlock, specific skills are vital when designing the perfect texture. The following are listed alphabetically of importance when starting every basic Warlock build. The three first are the most significant.
- The Charisma, 16+: Like 5e sorcerers, the warlocks hold a Charisma-dependent arcane spellcaster. That is why Charisma is an analytical choice to assume as the Warlock’s principal and most valuable score. To be deemed a “best build” material, the initial charisma score of a 5e warlock should be at a minimum of 16 or more increased if it is feasible.
- The Dexterity ranges from 14to 16. The players set the dexterity score of the 5e Warlock in between the range of 14 to 16. The mastery is essential in a combat warlock; however, it is highly valued by any build in this class.
- The Constitution ranges from 14 to 16. So, the Warlock’s hit point numbers help create the character’s strength.
- The Intelligence. It is excellent for knowledge, like arcana. It, however, is not a great way to help the Warlock.
- The Wisdom is reasonable for saving throws; however, they are pretty routine, but nobody other than that, unless you want to convert into a Cleric.
- The Strength. The most meaningful of them is the “dump stat”, and actually, Hexblades in dnd 5e do not satisfy much.
Making a Pact
The Warlock 5e subclasses are demarcated by understandings and the beings who are in their power. Each subclass echoes the traits and cravings of a supernatural being. The 5e Warlock is capable of striking a deal operating this to acquire their energy. That character of the being specifies the godsends and dangers of the subclass.
There are a variety of alternative patrons functional, and some are better well-known than others. The list does not contain all the opportunities or even homebrew options. Don’t pause to contact your Dungeon Master if you have an idea.
The Fiend
- The Source: D&D Player’s Handbook
- The Role: Damage
- The Alignment is Evil, while with neutral, lawful, or sometimes Chaotic variants.
- The Primary Spells: A bunch of magic based on fire, beginning at Burning Hands at level 1.
- Some Special Features: Mastery like Dark One’s Blessing or maybe Fiendish Resilience provides your dnd Warlock with more hit points and increased resistance to specific types of damage.
The Undying
- The Source: Sword Coast Adventurer’s Guide
- The Role: Damage/Healing
- The Alignment: Neutral or Good There are variations regarding Neutral, Lawful or Chaotic.
- The Secondary Spell is a second-level spell with both martial and casting advantages.
- Some Extra Features: (Defy Death 5e) is Among the Dead cantrip.
The Archfey
- The Sourcebook: D&D Player’s Handbook
- The Role: Damage
- The Alignment: Generally neutral or even evil because of its deceiving nature.
- The Principal Spells: Anything that arrives from the school of Illusion, or deceit, deception, or even Enchantment.
- Some Special features possess Misty Escape and 5e Dark Delirium and an inflated spellbook for different levels.
The Celestial
- The Source: Xanathar’s Guide to Everything
- The Role: Healing/Damage
- The Alignment: Excellent, with a few anomalies, but generally lawful.
- The Primary Spells: Healing Light and 5e Celestial Resilience.
- Some Special Features: A healthy diet in place of an unhealthy one is your backer, making this class comparable to a Cleric in dnd 5e.
The Hexblade
- The Sourcebook: Xanathar’s Guide to Everything
- The Role: Damage
- The Alignment: Player’s Choice
- The Primary Spells are the 1st and 2nd level spell that delivers additional armor capabilities.
- A spellcaster in dnd with special features also vends tremendous melee weapon damage. It comes with enhanced AC and capabilities similar to 5e Hexblade’s Curse.
The Genie
- The Sourcebook: Tasha’s Cauldron of Everything
- The Role: Damage
- The Alignment: The player’s choice
- The Primary Spells: Relying on the kind of Genie (Dao, Djinni, or Efreeti and Marid).
- Some Special Features: Genie’s Vessel that houses your patron.
The Great Old One
- The Source: D&D Player’s Handbook
- The Role: Damage
- The Alignment: It is definitely the player’s choice, but usually Chaotic.
- The Primary Spells: These spells provide a good mixture of damage, crowds’ debuff and control.
- Unique characteristics: These are the abilities such as Awakened Mind in dnd that, like Tongues, are combined with Telepathic Link.
Skills
Every class has essential skills and feats that perform best for them, and the Warlock isn’t an abnormality. Every D&D character with inherently strong Charisma is most assumably to be the party’s face in sociable situations. Having said so, 5e warlocks should be competent to develop Charisma-based abilities.
- The Deception. It confines if you can effectively conceal the truth. And it is an excellent match with your good Charisma score.
- The Intimidation. The attempt to affect individuals using explicit menaces, hostile acts or physical brutality. It also depends on Charisma.
- The Arcana. The ability to recall the parables about spells, magic items or traditions, and much more. Connected to Intelligence.
- The Religion. It calculates your capacity to recall stories about gods, prayers or rites, as well as elements of other spiritual information.
- The Investigation. Peek for clues and total deductions established upon the indications. It also depends on Wisdom and intelligence.
Feats
A Feat is a counted ability that your character can grant according to the class or your kind DM or the individual module you are playing now. Few are perfect for spellcasters and 5e Warlocks in specific and worldwide.
- The War Caster. It is a must-have for Hexblades precisely since it delivers an Advantage to any constitution that relies on concentration.
- The Spell Sniper. Creates spells equivalent to Eldritch Blast 5e, already an extraordinary cantrip, even more robust.
- The Inspiring Leader 5e. That is a perfect supplement to the Warlock’s charismatic nature.
- The Elemental Adept 5e. It adds more additional fire into the Warlock’s power.
- The Alert 5e. It permits the Warlock to cast spells with effects before enemies can act.
How to Create the best background for Warlock 5E?
One of the essential elements in Dungeons and Dragons is always the power of magic. The range is vast from Wizards and Bards and even Sorcerers and Warlocks. There are many possibilities to create an adventurer with a powerful spell who keeps the players safe and makes plenty of destruction every time they enter combat. Warlocks are among the most simple classes to the master of all the magicians. Still, they’re not less terrifying or powerful to look at when battling against their opponents.
Warlocks are not able to access spells. It may seem like a hindrance. However, it could be beneficial if the player picks the correct spells to build their character. They can use Eldritch Blast, one of the most potent cantrips available in the game. It increases in power when they advance in level. Warlocks also get unique capabilities from the person they choose to sign a pact with, compensating for minuscule casting abilities.
Choosing A Race
Every race of Dungeons & Dragons offers unique advantages and capabilities, and that’s the reason it’s crucial to think about race when creating the perfect Warlock. Charisma is the most significant statistic to consider when choosing the Warlock to build, so picking a race with a Charisma boost is crucial to the building. The most effective race for a Warlock can be the Tiefling. It grants an increase of 2 to Charisma and an additional cantrip slot. The ability to use free spells when the player increases their level.
Other races provide Charisma increases, like the Half-Elf and Half-Elf. They also offer an increase of 2 points increase in Charisma and two Ability Score Enhancements (though they cannot be helpful to boost Charisma). Drow Elves gain a +1 to their Charisma. They can also use their Dancing Lights cantrip at will and can access spells like Faerie Fire and Darkness, making them a good option for Warlocks. The Lightfoot Halfling is granted an extra +1 for Charisma and a hefty dexterity boost, as well as The Lucky ability, that can be useful when you’re in a pinch.
The Right Patron
Warlocks enter into agreements with powerful forces to become stronger. Sometimes, that quest for power is motivated by revenge; at others, it’s inspired by the desire to prove their ego. No matter the reason behind the pact between a Warlock and the right patron could help in creating an unforgettable Warlock. The capabilities a patron gives their Warlock significantly affect how they can play. Even though all patrons have advantages, they’re not all created equal. Two patrons are ahead of other patrons due to the distinct abilities of their Warlocks: the Fiend and the Hexblade.
Since only one patron can be selected, it is essential to consider the way the Warlock is played before making the final decision. The Fiend is timeless in its appearance, and dealing with the devil to gain power is the same as the beginning of time. Warlocks who pick this patron gain access to many fiery spells, such as Burning Hands, Fireball, Wall of Fire and Flamestrike. They also can heal themselves by using Dark One’s Blessing and inspire themselves by Dark One’s Luck.
The Hexblade patron is ideal for those who would like to master magic and put themselves in the front line of intense melee battles using magical and non-magical weapons. These Warlocks are granted access to the two Eldritch invocations and Hexblade’s Curse, making the attack-related role crucial when rolling 19 or 20.
Choose Feats Wisely
As a character grows and can access ability scores that increase and feats, it is essential to be aware of the available feats. It applies mainly if Charisma is already at its maximum. There are a few feats created to be used by Warlock players, and therefore choosing the best ones is crucial. War Caster, for instance. War Caster feat, for example, is an excellent benefit for the Hexblade Warlock, as it gives advantages in Constitution saves, which help keep their focus on active spells. Spell Sniper is a different helpful feature. As it extends the range of spell attacks, it also ignores half and three-quarters of the cover. It permits the user to gain an additional cantrip which is always helpful with a short spell list.
It is a remarkable feat to use Inspired Leadership. This feat is beneficial because it boosts the Warlock’s Charisma and is an essential aspect of their ability to cast spells that benefit from additional support. The Lucky feat is also helpful because it allows players to roll their dice if needed.
The best backgrounds for Warlock 5E
The process of creating a character’s background involves more than just creating a background. A lot of the backgrounds in D&D provide beneficial benefits such as higher ability scores or additional knowledge that can help Warlocks. Warlock. Noble and criminal backgrounds, for instance, offer Charisma enhancements. When considering the backstory aspects, each of these origin stories provides a lot of possibilities to make memorable Warlock. Nobles are financially devastated. The only option to escape a difficult situation was to make a deal for the ability to return up to where they started. Or even it may be a tiny criminal who became exhausted of languishing in the bottom of the barrel. It is when the top seemed so attractive are two instances that you can start an origin story.
It is essential to take the time to learn everything that the Warlock class presents. There are plenty of available spells for potential patrons, and all they can deliver powerful approaches to enhance abilities. It is the ability to learn about features. They are just a few of the most basic ways to build a challenging and memorable Warlock your group will not soon forget. I hope the guide for warlock background will help you with your game next time.
The best background for the warlock 5e
The methodology of constructing the Dungeons and Dragons character can be pretty brutal. The players must determine their stats, pick the race they want to play, decide the most productive class in their case, and then form an accurate inventory. Also, they should select the most suitable background to use for their character. Why is it so crucial? It is for enhancing skills and creating a genuine background essential for a complete D&D experience. Let us make the best background for Warlock 5e.
A character’s story is a typical pick for classes and races in D&D. Players must know what backgrounds have to propose. They individually add skill proficiency tools, equipment and tool proficiency to every character’s arsenal. Dnd Backgrounds count a final touch on the character’s capabilities and further enhance strengths or enhance weaker skills. Dnd Backgrounds decide how many coin players start their campaign with.
Selecting a Warlock with a background complements is fundamental to provide you with the most potent Warlock build. Backgrounds with noble and criminal backgrounds may give charismatic skills. Do you know if it is also acolytes and sage? It applies to those who want their Warlock to acquire additional expertise. After that decision, the players will be armed with a 5e Warlock ready to go in every Dungeons & Dragons campaign with the most effective design.
Warlocks are a popular class. In dnd, Warlock class has evolved from being somewhat unpopular. It is due primarily to the class’s flexibility regarding game mechanics, party roles, and other options for role-playing. All of these are unrestricted from the five-element Warlock build in dnd. Different materials for supplemental play have widened opportunities for playing as a Warlock to a more sumptuous extent. The RPGs are about the personalization of characters. Consequently, we have included a few other ways to make the most effective 5e Warlock character possible.
There are advantages to some D&D races to 5e Warlock models that others do not have.
- Tieflings 5e. Its profits for both Intelligence and Charisma makes this an excellent option for many spellcasting classes. Other benefits include improved resistance to fire.
- Aasimar 5e. You may find it in Volo’s Guide to Monsters. The race has a +2 to their Antagonism and Charisma to emitting and necrotic injury, as well as intrinsic healing abilities.
- Half-Elves 5e. It is a traditional race that has been part of D&D for a prolonged time, since 2E 2nd Edition. They receive an extra two bonus of Charisma and a +2 bonus to two other statistics.
- Variant Humans 5e. The sourcebook for Variant Humans is Eberron, specifically “Rising from the Last War”. It was a highly customizable alternative to pick a +1 bonus for any 2 ability scores.
- Yuan-ti Pureblood 5e. A great Charisma benefit of +2. Notably, particular 5e Warlocks can be played as a divergence on the Good alignment. However, they can not be played like the 5e Pureblood Yuan-ti.
Assigning Ability Scores
Its abilities identify each character. In the case of a Warlock, specific skills are vital when designing the perfect texture. The following are listed alphabetically of importance when starting every basic Warlock build. The three first are the most significant.
- The Charisma, 16+: Like 5e sorcerers, the warlocks hold a Charisma-dependent arcane spellcaster. That is why Charisma is an analytical choice to assume as the Warlock’s principal and most valuable score. To be deemed a “best build” material, the initial charisma score of a 5e warlock should be at a minimum of 16 or more increased if it is feasible.
- The Dexterity ranges from 14to 16. The players set the dexterity score of the 5e Warlock in between the range of 14 to 16. The mastery is essential in a combat warlock; however, it is highly valued by any build in this class.
- The Constitution ranges from 14 to 16. So, the Warlock’s hit point numbers help create the character’s strength.
- The Intelligence. It is excellent for knowledge, like arcana. It, however, is not a great way to help the Warlock.
- The Wisdom is reasonable for saving throws; however, they are pretty routine, but nobody other than that, unless you want to convert into a Cleric.
- The Strength. The most meaningful of them is the “dump stat”, and actually, Hexblades in dnd 5e do not satisfy much.
Making a Pact
The Warlock 5e subclasses are demarcated by understandings and the beings who are in their power. Each subclass echoes the traits and cravings of a supernatural being. The 5e Warlock is capable of striking a deal operating this to acquire their energy. That character of the being specifies the godsends and dangers of the subclass.
There are a variety of alternative patrons functional, and some are better well-known than others. The list does not contain all the opportunities or even homebrew options. Don’t pause to contact your Dungeon Master if you have an idea.
The Fiend
- The Source: D&D Player’s Handbook
- The Role: Damage
- The Alignment is Evil, while with neutral, lawful, or sometimes Chaotic variants.
- The Primary Spells: A bunch of magic based on fire, beginning at Burning Hands at level 1.
- Some Special Features: Mastery like Dark One’s Blessing or maybe Fiendish Resilience provides your dnd Warlock with more hit points and increased resistance to specific types of damage.
The Undying
- The Source: Sword Coast Adventurer’s Guide
- The Role: Damage/Healing
- The Alignment: Neutral or Good There are variations regarding Neutral, Lawful or Chaotic.
- The Secondary Spell is a second-level spell with both martial and casting advantages.
- Some Extra Features: (Defy Death 5e) is Among the Dead cantrip.
The Archfey
- The Sourcebook: D&D Player’s Handbook
- The Role: Damage
- The Alignment: Generally neutral or even evil because of its deceiving nature.
- The Principal Spells: Anything that arrives from the school of Illusion, or deceit, deception, or even Enchantment.
- Some Special features possess Misty Escape and 5e Dark Delirium and an inflated spellbook for different levels.
The Celestial
- The Source: Xanathar’s Guide to Everything
- The Role: Healing/Damage
- The Alignment: Excellent, with a few anomalies, but generally lawful.
- The Primary Spells: Healing Light and 5e Celestial Resilience.
- Some Special Features: A healthy diet in place of an unhealthy one is your backer, making this class comparable to a Cleric in dnd 5e.
The Hexblade
- The Sourcebook: Xanathar’s Guide to Everything
- The Role: Damage
- The Alignment: Player’s Choice
- The Primary Spells are the 1st and 2nd level spell that delivers additional armor capabilities.
- A spellcaster in dnd with special features also vends tremendous melee weapon damage. It comes with enhanced AC and capabilities similar to 5e Hexblade’s Curse.
The Genie
- The Sourcebook: Tasha’s Cauldron of Everything
- The Role: Damage
- The Alignment: The player’s choice
- The Primary Spells: Relying on the kind of Genie (Dao, Djinni, or Efreeti and Marid).
- Some Special Features: Genie’s Vessel that houses your patron.
The Great Old One
- The Source: D&D Player’s Handbook
- The Role: Damage
- The Alignment: It is definitely the player’s choice, but usually Chaotic.
- The Primary Spells: These spells provide a good mixture of damage, crowds’ debuff and control.
- Unique characteristics: These are the abilities such as Awakened Mind in dnd that, like Tongues, are combined with Telepathic Link.
Skills
Every class has essential skills and feats that perform best for them, and the Warlock isn’t an abnormality. Every D&D character with inherently strong Charisma is most assumably to be the party’s face in sociable situations. Having said so, 5e warlocks should be competent to develop Charisma-based abilities.
- The Deception. It confines if you can effectively conceal the truth. And it is an excellent match with your good Charisma score.
- The Intimidation. The attempt to affect individuals using explicit menaces, hostile acts or physical brutality. It also depends on Charisma.
- The Arcana. The ability to recall the parables about spells, magic items or traditions, and much more. Connected to Intelligence.
- The Religion. It calculates your capacity to recall stories about gods, prayers or rites, as well as elements of other spiritual information.
- The Investigation. Peek for clues and total deductions established upon the indications. It also depends on Wisdom and intelligence.
Feats
A Feat is a counted ability that your character can grant according to the class or your kind DM or the individual module you are playing now. Few are perfect for spellcasters and 5e Warlocks in specific and worldwide.
- The War Caster. It is a must-have for Hexblades precisely since it delivers an Advantage to any constitution that relies on concentration.
- The Spell Sniper. Creates spells equivalent to Eldritch Blast 5e, already an extraordinary cantrip, even more robust.
- The Inspiring Leader 5e. That is a perfect supplement to the Warlock’s charismatic nature.
- The Elemental Adept 5e. It adds more additional fire into the Warlock’s power.
- The Alert 5e. It permits the Warlock to cast spells with effects before enemies can act.
How to Create the best background for Warlock 5E?
One of the essential elements in Dungeons and Dragons is always the power of magic. The range is vast from Wizards and Bards and even Sorcerers and Warlocks. There are many possibilities to create an adventurer with a powerful spell who keeps the players safe and makes plenty of destruction every time they enter combat. Warlocks are among the most simple classes to the master of all the magicians. Still, they’re not less terrifying or powerful to look at when battling against their opponents.
Warlocks are not able to access spells. It may seem like a hindrance. However, it could be beneficial if the player picks the correct spells to build their character. They can use Eldritch Blast, one of the most potent cantrips available in the game. It increases in power when they advance in level. Warlocks also get unique capabilities from the person they choose to sign a pact with, compensating for minuscule casting abilities.
Choosing A Race
Every race of Dungeons & Dragons offers unique advantages and capabilities, and that’s the reason it’s crucial to think about race when creating the perfect Warlock. Charisma is the most significant statistic to consider when choosing the Warlock to build, so picking a race with a Charisma boost is crucial to the building. The most effective race for a Warlock can be the Tiefling. It grants an increase of 2 to Charisma and an additional cantrip slot. The ability to use free spells when the player increases their level.
Other races provide Charisma increases, like the Half-Elf and Half-Elf. They also offer an increase of 2 points increase in Charisma and two Ability Score Enhancements (though they cannot be helpful to boost Charisma). Drow Elves gain a +1 to their Charisma. They can also use their Dancing Lights cantrip at will and can access spells like Faerie Fire and Darkness, making them a good option for Warlocks. The Lightfoot Halfling is granted an extra +1 for Charisma and a hefty dexterity boost, as well as The Lucky ability, that can be useful when you’re in a pinch.
The Right Patron
Warlocks enter into agreements with powerful forces to become stronger. Sometimes, that quest for power is motivated by revenge; at others, it’s inspired by the desire to prove their ego. No matter the reason behind the pact between a Warlock and the right patron could help in creating an unforgettable Warlock. The capabilities a patron gives their Warlock significantly affect how they can play. Even though all patrons have advantages, they’re not all created equal. Two patrons are ahead of other patrons due to the distinct abilities of their Warlocks: the Fiend and the Hexblade.
Since only one patron can be selected, it is essential to consider the way the Warlock is played before making the final decision. The Fiend is timeless in its appearance, and dealing with the devil to gain power is the same as the beginning of time. Warlocks who pick this patron gain access to many fiery spells, such as Burning Hands, Fireball, Wall of Fire and Flamestrike. They also can heal themselves by using Dark One’s Blessing and inspire themselves by Dark One’s Luck.
The Hexblade patron is ideal for those who would like to master magic and put themselves in the front line of intense melee battles using magical and non-magical weapons. These Warlocks are granted access to the two Eldritch invocations and Hexblade’s Curse, making the attack-related role crucial when rolling 19 or 20.
Choose Feats Wisely
As a character grows and can access ability scores that increase and feats, it is essential to be aware of the available feats. It applies mainly if Charisma is already at its maximum. There are a few feats created to be used by Warlock players, and therefore choosing the best ones is crucial. War Caster, for instance. War Caster feat, for example, is an excellent benefit for the Hexblade Warlock, as it gives advantages in Constitution saves, which help keep their focus on active spells. Spell Sniper is a different helpful feature. As it extends the range of spell attacks, it also ignores half and three-quarters of the cover. It permits the user to gain an additional cantrip which is always helpful with a short spell list.
It is a remarkable feat to use Inspired Leadership. This feat is beneficial because it boosts the Warlock’s Charisma and is an essential aspect of their ability to cast spells that benefit from additional support. The Lucky feat is also helpful because it allows players to roll their dice if needed.
The best backgrounds for Warlock 5E
The process of creating a character’s background involves more than just creating a background. A lot of the backgrounds in D&D provide beneficial benefits such as higher ability scores or additional knowledge that can help Warlocks. Warlock. Noble and criminal backgrounds, for instance, offer Charisma enhancements. When considering the backstory aspects, each of these origin stories provides a lot of possibilities to make memorable Warlock. Nobles are financially devastated. The only option to escape a difficult situation was to make a deal for the ability to return up to where they started. Or even it may be a tiny criminal who became exhausted of languishing in the bottom of the barrel. It is when the top seemed so attractive are two instances that you can start an origin story.
It is essential to take the time to learn everything that the Warlock class presents. There are plenty of available spells for potential patrons, and all they can deliver powerful approaches to enhance abilities. It is the ability to learn about features. They are just a few of the most basic ways to build a challenging and memorable Warlock your group will not soon forget. I hope the guide for warlock background will help you with your game next time.